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APA : MLA Home: Science : Technology

Name: Anonymous
Submitted: 08.29.01
Flesch-Kincaid Score: 54.1771929825 ?
Word Count: 2053
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Computers


     A common misconception about computers is that they are smarter than
humans. Actually, the degree of a computerıs intelligence depends on the
speed of its ignorance. Todayıs complex computers are not really
intelligent at all. The intelligence is in the people who design them.
Therefore, in order to understand the intelligence of computers, one must
first look at the history of computers, the way computers handle
information, and, finally, the methods of programming the machines.

The predecessor to todayıs computers was nothing like the machines
we use today. The first known computer was Charles Babbageıs Analytical
Engine; designed in 1834. (Constable 9) It was a remarkable device for its
time. In fact, the Analytical Engine required so much power and would have
been so much more complex than the manufacturing methods of the time, it
could never be built.

No more than twenty years after Babbageıs death, Herman Hollerith
designed an electromechanical machine that used punched cards to tabulate
the 1890 U.S. Census. His tabulation machine was so successful, he formed
IBM to supply them. (Constable 11) The computers of those times worked
with gears and mechanical computation.

Unlike todayıs chip computers, the first computers were
non-programmable, electromechnical machines. No one would ever confuse the
limited power of those early machines with the wonder of the human brain.
An example was the ENIAC, or Electronic Numerical Integrator and Computer.
It was a huge, room-sized machine, designed to calculate artillery firing
tables for the military. (Constable 9) ENIAC was built with more than
19,000 vacuum tubes, nine times the amount ever used prior to this. The
internal memory of ENIAC was a paltry twenty decimal numbers of ten digits
each. (Constable 12) (Todayıs average home computer can hold roughly
20,480 times this amount.)

Today, the chip-based computer easily packs the power of more than
10,000 ENIACs into a silicon chip the size of an infantıs fingertip. (Reid
64) The chip itself was invented by Jack Kilby and Robert Noyce in 1958,
but their crude devices looked nothing like the sleek, paper-thin devices
common now. (Reid 66) The first integrated circuit had but four
transistors and was half an inch long and narrower than a toothpick. Chips
found in todayıs PCs, such as the Motorola 68040, cram more than 1.2
million transistors onto a chip half an inch square. (Poole 136)

The ENIAC was an extremely expensive, huge and complex machine,
while PCs now are shoebox-sized gadgets costing but a few thousand
dollars. Because of the incredible miniaturization that has taken place,
and because of the seemingly ³magical² speed at which a computer
accomplishes its tasks, many people look at the computer as a replacement
for the human brain. Once again, though, the computer can only accomplish
its amazing feats by breaking down every task into its simplest possible
choices.

Of course, the computer must receive, process and store data in
order to be a useful tool. Data can be text, programs, sounds, video,
graphics, etc. Some devices for entering data are keyboards, mice,
scanners, pressure-sensitive tablets, or any instrument that tells the
computer something. The keyboard is the most popular input device for
entering text, commands, programs, and the like. (Tessler 157) Newer
computers which use a GUI (pronounced gooey), or Graphical User Interface,
utilize a mouse as the main device for entering commands. A mouse is a
small tool with at least one button on it, and a small tracking ball at
the bottom. When the mouse is slid across a surface, the ball tracks the
movement on the screen and sends the information to the computer. (Tessler
155) A pressure-sensitive tablet is mainly used by graphic artists to
easily draw with the computer. The artist uses a special pen to draw on
the large tablet, and the tablet sends the data to the computer.

Once the data is entered into the computer, it does no good until
the computer can process it. This is accomplished by the millions of
transistors compressed into the thumb-nail sized chip in the computer.
These transistors are not at all randomly placed; they form a sequence,
and together they make a circuit. A transistor alone can only turn on and
off. In the ³on² state, it will permit electricity to flow; in the ³off²
state, it will keep electricity from flowing. (Poole 136) However, when
all the microscopic transistors are interconnected, they have the ability
to control, manipulate, and move data according to the condition of other
data. A computerıs chip is so ignorant, it must use a series of sixteen
transistors and two resistors just to add two and two. (Poole 141)
Nevertheless, this calculation can be made in just a microsecond, an
example of the incredible speed of the PC. The type of chip mainly used
now is known as a CISC, or Complex Instruction Set Chip. (Constable 98)
Newer workstation variety

computers use the RISC type of chip, which stands for Reduced Instruction
Set Chip. While the ³complex² type might sound better, the architecture of
the RISC chip permits it to work faster. The first generation of CISC chip
was called SSI, or Small Scale Integration. SSI chips have fewer than one
hundred components. (Reid 124) The period of the late 1960s is known as
the era of MSI, or Medium Scale Integration. MSI chips range from one
hundred to one thousand components each. (Reid 124) LSI, or Large Scale
Integration, was used primarily in the 1970s, each chip containing up to
ten thousand components. Chips used in the 1990s are known as VLSI, or
Very Large Scale Integration, with up to a million or more components per
chip. In the not-so-distant future, ULSI, or Ultra Large Scale
Integration, will be the final limit of the miniaturization of the chip.
The transistors will then be on the atomic level and the interconnections
will be one atom apart. (Reid 124) Because further miniaturization is not
practic

al
parallel² systems that split jobs among hundreds of processors will become
common in the future.

Once data is entered and processed, it will be lost forever if it
is not stored. Computers can store information in a variety of ways. The
computerıs permanent read-only memory, which it uses for basic tasks such
as system checks, is stored in ROM, or Read Only Memory. Programs, files,
and system software are stored on either a hard disk or floppy disk in
most systems.

The hard disk and floppy disk function similarly, but hard disks
can hold much more information. They work by magnetizing and demagnetizing
small areas on a plastic or metal platter. The ³read² head then moves
along the tracks to read the binary information. When the program or file
being read is opened, it is loaded into RAM (Random Access Memory) where
it can be quickly accessed by the processor. RAM is in small chips called
SIMMs, or Single Inline Memory Modules. The speed of RAM is much faster
than a disk drive because there are no moving parts. The information is
represented by either a one or a zero, and this amount of information is
called a bit. (Constable 122) Four bits make a nybble, and two nybbles
make a byte. One byte can hold one character, such as ³A² or ³?². 1024
bytes make a kilobyte, 1000 kilobytes make a megabyte, 1000 megabytes make
a gigabyte, and 1000 gigabytes make a terabyte. Most personal computers
have approximately eighty or so megabytes of hard drive space and either
two or four

megabytes of RAM on average. Most ROM on PCs is about 256 kilobytes.

Machine language is the way all computer handle instructions-the
simple, one or zero, yes or no, true or false boolean logic necessary for
computers. (Reid 122) Boolean logic was invented by George Boole, a poor
British mathematician in 1815. His new type of logic was mostly ignored
until makers of computers more than a century later realized his was the
ideal system of logic for the computers binary system. Machine code is the
only programming ³language² the computer understands. Unfortunately, the
endless and seemingly random strings of ones and zeros is almost
incomprehensible by humans.

Not long after the computers such as ENIAC came along, programmers
began to develop simple mnemonic ³words² to stand in the place of the
crude machine code. The words still had to be changed into machine code to
be run, though. This simple advancement greatly helped the programmers
with their tasks. Even with these improvements, the process of programming
was still a mind-boggling task.

The so-called high-level languages are the type used for
programming in the 90s. Rarely is there ever a need today for programming
in machine code. The way a high-level language works is by converting the
English-based commands into machine code by way of an Assembler program.
(Constable 122) There are two types of Assembler programs: Compilers and
Interpreters. A compiler converts the entire program into machine code.
The interpreter is only capable of converting one line at a time.

The first compiler language was Fortran. Fortran became quite
popular after its release in 1957 and is still used for some purposes to
this day. Cobol is another high-level compiler language that has been used
widely in the business world from 1960 until now. A compiler must be
utilized before a program can be run. The compiler translates the program
into the ones and zeros of binary machine code. There are many compiler
languages used today, such as C and Pascal, named for the French genius
Blaise Pascal. These two languages are the most popular high-level
languages used for application development.

The interpreter languages are better suited for home computers
than business needs; they are less powerful, but much simpler to use. An
interpreter language is translated into machine code and sent to the
processor one line of code at a time. The first popular interpreter
language was BASIC, or Beginnerıs All-purpose Symbolic Instruction Code,
written by John Kemeny and Toms Kurtz at Dartmouth College. BASIC is still
a much-used language, and is included free with many PCs sold today. BASIC
was the first programming language to use the INPUT command, which allows
the user to input information into the program as it is running.
(Constable 29) Another newer and less popular interpreter language is
Hypertalk, a language that is very English-like and easy to understand.
It is included free with every Macintosh computer.

There are advantages and disadvantages to both the compiler and
the interpreter languages. The interpreter languages lack speed; however,
because they compile as they run, they are very easily ³debugged² or fixed
and changed. Before the programmer using a compiler language can try out
his program, he must wait for the compiler to translate his program into
machine code and then change it later. With an interpreter language, on
the other hand, the ease of modification comes with the price of slower
performance and limited capabilities.

The history of computers, the way computers handle information,
and the methods of programming all confirm that computers will never be as
intelligent as the people who will design them.


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